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The One Ring Roleplaying Game - Tales from Wilderland Runequest rules for travelling by boat

SKU 647482008
4.1
USD159.95 USD187.95

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Ships within 48 hours · Estimated delivery Sep 15 - Sep 20

Cabinet notes

Pulse arcade — neon hairlines and corner brackets frame the playfield brief.

Playfield sheet
Description

rules for travelling by boat and introducing the dreaded Corsairs of Umbar

mercenaries

and psions

A 128-page book presents the fully detailed city of Gloomwrought

and a conflict with four deadly factions to save a world—or destroy it

The One Ring Roleplaying Game - Tales from Wilderland Runequest rules for travelling by boatRare and out of print hardcover. Book is in excellent condition. "There are no safe paths in this part of the world. Remember you are over the Edge of the Wild now, and in for all sorts of fun wherever you go." A failed robbery, the daring of two Hobbit brothers, a terrible crime, the flight of the Elves, the affairs of Wizards, black treachery, an ancient threat seven stories to be told in the Twilight of the Third Age. Seven adventures need a

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